Schedule
11:30am – Venue opens
12:30pm – Melee doubles
1:30pm – Ultimate singles
2:00pm – Melee singles
3:00pm – Project+ singles
$0 venue fee ($5 waived for providing a full setup, or for drivers of cars of 3+)
$5 per singles event, doubles is free
Stream: https://twitch.tv/kibbysmash
Registration
Registration is available at the door and also on this page. Players who aren’t present 5 minutes before the event start time will be disqualified.
Pre-registration helps our event run better and saves time at the door, and is always appreciated.
Bring your own controller!
Contact
For contact or questions, feel free to join the Discord server linked on this page, post in the Wisconsin Smash Bros Facebook group, or message us:
Jisp – Head organizer, Melee TO
Jisp#5411 / @PotatoJisp
mawwwk – Co-organizer, graphics, Project+ TO
mawwwk#1068
Meden – Co-organizer, Ultimate TO
Meden#2984 / @DietMeden
Venue Rules
- Outside food or drink is not allowed. Food and drink bought at the venue must be placed AWAY from setups and PCs at all times.
- Excessive behavior such as throwing a controller, harassing organizers or players, or hitting venue equipment is not allowed and will result in a ban or other penalty.
Event rules
All brackets are double elimination. Specific game rulesets are listed below. During tournament sets, changing a setup’s ruleset from the specified settings is not allowed, and may result in DQs or other penalty.
Payout is split among the top placing players at the following rates ($5 minimum):
- At <6 entrants, 2nd gets $6 back, with 1st taking the rest.
- 6-8 entrants: 70/30
- 9-15 entrants: 60/30/10
- 16-23 entrants: 55/25/15/5
- Top 6 payout at 24+ entrants. Top 8 payout at 48+ entrants.
Doubles bo5 starts at top 3 (winners finals, losers finals, grands). Singles bo5 starts at top 6 (winners semis, losers quarters)
Melee Ruleset
Standard rules (Link), with the following changes:
- Stadium is a starter stage, and FD is a counterpick.
- Within the game launcher, the following settings must be configured:
- Controller Fix: UCF
- Convenience: Tournament
- Lag Reduction: PD (Polling drift fix)
- Frozen Stages: Stadium only
- Gameplay: Both (LGL enabled + Wobbling disabled)
In order to enforce the above settings, all Melee setups should use Slippi Nintendont (Wii) or MultiMod Launcher (Gamecube).
Project+ Ruleset
Standard rules (Link), with the following changes:
- Starter stages: Castle Siege, Smashville, Battlefield, PS2, Delfino’s Secret
- Counterpick stages (singles): Green Hill Zone, Fountain, Metal Cavern, Dream Land
- Counterpick stages (doubles): Metal Cavern, Final Destination, Dream Land
- Melee LGL rule: In the event of a game ending due to timeout, a player with more than 45 ledge grabs (per the results screen stats) will be treated as the loser for that game.
- Pause to Hold may be enabled by any player at any time, if not already enabled. Any player who otherwise changes the default ruleset (timer, stagelist, ALC, etc.) may be subject to DQ or other penalty.
- In best-of-5 1v1 sets, the winner may strike 2 stages + mDSR is in effect: for game 5 only, a player may go back to where game 1 was played (unless a stage strike is used for it). In Bo5 2v2 sets, only 1 stage strike is used with full DSR.
- Tilt stick and attack stick are permitted.
All P+ setups must be running version 2.29 (optional: Wisconsin P+ build download)
Ultimate ruleset
- Games are 3 Stocks, 7 Minutes.
- Starter stages: Battlefield, Final Destination, Pokemon Stadium 2, Smashville, & Small Battlefield.
- Counterpick stages: Kalos Pokemon League, Hollow Bastion, Yoshi’s Story, & Town and City.
- 3 bans in between games. No DSR / mDSR. Double Blind for first character selection. Pause is OFF. Hazards are OFF.
For contact/questions, feel free to join the Discord server linked on this page, message @WiscoPM on Twitter, or post in the Wisconsin Smash Bros Facebook group.